Posted by 3o5 | Posted in Gaming | Posted on 06-06-2009
The few people here who defend the decision to make L4D2 seem to not understand what everyone is upset about. I’ve tried to summarize the most common issues I’ve heard people having in hopes that it clears things up:
* Significant content for L4D1 was promised, and never delivered
* Valve put little faith in L4D1 since they almost certainly started working on L4D2 right after release
* The fact that L4D2 is nearly identical to L4D1 will decimate the community for both games
* The announced date is not nearly enough time to polish content or make significant gameplay changes
* The new character designs seem bland and unappealing so far
* L4D2 is too bright to fit in with L4D1’s visual aesthetic
* The fiddle-based horde music is extremely disliked, though the differently orchestrated music is otherwise welcome
* L4D2’s release will result in a drop in quality and frequency for L4D1 content, even compared to before
* The community has lost faith in Valve’s former reputation for commitment to their games post-release
Want to contact the team? Write us at — l4d2boycott@gmail.com
Valve’s False Promises ![]()
L4D2 Boycott Forum + Chat Room ![]()
Past Valve interviews about L4D1 post-release plans (by Andy013) ![]()











































